The Internet Responds to Sony's Unprecedented Decision to Pull Concord

 

Sony’s big hero shooter is shutting down just two weeks after it launched


If you haven’t heard the latest news, Sony and developer Firewalk Studios are shutting down *Concord*, the hero shooter that’s been struggling since its launch on August 23. The shutdown, set for September 6, is intended to give the team time to “explore options” for their next steps. In the meantime, anyone who bought the game can get a full refund.

Whether you’re a fan of *Concord* or not, this is significant. Sony and Firewalk invested considerable time and money into this game as part of a major live-service initiative, yet it’s flopped so dramatically that Sony is pulling the plug before the game even reaches its one-month mark. The initial plans included not only heavy investment in the game but also potential expansions and an extended universe. There’s even an episode based on the game slated for Amazon’s upcoming anthology series *Secret Level*, which might now be the last remnant of a game that was extinguished in just two weeks.


Many who have worked in corporate environments, especially in creative fields, understand the frustration of seeing decisions made by higher-ups lead to the decline of something people are passionate about. With increasing awareness of working conditions in the video game industry, there’s a natural concern for the designers, artists, and programmers who will be affected by the management choices behind *Concord*.

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